I Didn’t Come Here to Die
Directed by: Bradley Scott Sullivan
USA, 2010
Horror/comedy, 80min
Distributed by: Second Sight
Fate is a bitch, marketing departments are sneaky bastards.
I was under the impression that Bradley Scott Sullivan’s debut feature I Didn’t
Come Here to Die was going to be a creepy slashery ghost thingy as that’s what
the trailer suggested. I was even prepared to expect something along the lines
of a generic horror film playing by the book… Instead I found something
completely different.
You know the drill. A bunch of youths take to the woods and
end up being offed one by one… but, and this is the uniqueness of I Didn’t Come
Here to Die in this time of remakes, rehashes and a generic formula hiding
behind each cover art, there is no homicidal maniac roaming the woods. Nor is
there a ghost lurking in the shadows. Everything that happens to the
unfortunate bunch happens because of fate… or because of the paths fate forces
us to take. It’s a pretty cool angle and a stimulating path that leads Sullivan
into some pretty grim moments. Oh, the joy of chainsaws in the hands of hung-over
and feeble attempts at rescue. When you see it, you have hit the jackpot, because
it’s a fine moment of gruesomeness.
Script wise I’d say that Sullivan perhaps takes more time
than needed to set things up and introduce the cast. We get it, and we get it
fast. BUT, hang in there as the story
unfolds an interesting way and there is a way it all hangs together. The last
scene and the rush of insight it brings, almost calls for a round of applauds
when it clicks into place. It should also be noted that Sullivan takes a couple
of fast curves and has a few surprises up his sleeve, all striving off the path
of convention and predictability. (At least compared to a lot of current genre
fare)
There are a few things I find befuddling with I Didn’t Come
Here to Die. One of them being the nifty initial attack, where a Sheriff approaches
an accident place, finds an eyeball skewered on a twig before a distraught
figure comes looming out of the woods straight at him, Slam on the titles. It’s
a fast and ferocious moment, looks great and sets a perfect tone for the film. But
I can’t for the love of genre understand why it’s all done in faux grindhouse,
16millimeter with scratches, flairs and the works, only to completely disappear
(although does return for the climax) when it cuts straight back to a regular look
in the following scene… I actually think that I Didn’t Come Here to Die would
have gained on going with the faux grain and grindhouse touch all the way
through… that would probably have helped smoothen out the main distraction in
the film.
The most annoying thing, and I shouldn’t badger it really as it certainly is an ultra low budget film and it does have it’s moments
of perk, but there are some “day for night” shots in there that are heavily
over processed and only damage the over all feel of the film. I can get behind
cheap photography; cheap quality; cheap everything, and the process of
enhancing things in post (I get paid to do that on a daily basis). But these
scenes should have been left as day. Nobody would have had a problem with that
and cheap would have worked fine. Sometimes you just have to bite the bullet
and go with what you have instead of trying to fix it.
But despite that, I Didn’t Come Here to Die is quite an
interesting film, the theme of fate being the main narrative... despite the
deceptive trailers I’ve seen on before hand. Sullivan manages to keep the
suspense up and you can try to stay one step ahead, but that’s not as easy as
you may think. The gore works, and the gag’s work, there’s some good shock
moments, some effective jump scares and some funny situations that come
together nicely.
I watched I Didn’t Come Here to Die out at the 12 seater cinema at
work, and a few late working colleagues joined me. Watching it with an audience
was fun. I love watching people react to jump scares, tension builders, gross
out moments as this showcases the effectiveness of the storytelling and it’s
beats. My coworker Mette, a thirty something mother of two, said that she’d
give the film three scares out of five, and that’s got to be a decent final result
for a genre film.
One last block of honesty… I’ve since watching the film read
a lot of pieces that compare the film and have embedded it with some really
heavy genre defining classics. I’m not going to do that. I do not see people
watching this film thirty years down the road and still feeling the impact that
those timeless classics had back in the seventies/eighties and still hold over
us now. Although, I will praise the uniqueness of the story Bradley Scott
Sullivan has presented. I will most likely want to check out where he goes from
here as story is everything in this genre that otherwise runs on repeat and
recycling of used totems. This could be the start of something new, but never
forget that innovation within the genre rapidly becomes convention and when
that happens you need to be able to progress from that initial spark. One could
write a terribly long list of films we all felt the impact of, but whom the
creators of never succeeded in taking the next step, or took a decade or two to
hit that button again.
However, if you like low budget fare and can look beyond the
polished surface of the polished artwork and amazing quotes, I’d still leave
you with the recommendation to check out Bradley Scott Sullivan feature debut,
the ultra low budget I Didn’t Come Here to Diee, as it, in despite of marketing
tomfoolery, is something different. It takes a way to familiar setting and put’s
a creative and original spin on it that makes it a fun debut shocker.
I Didn’t Come Here to Die is out on DVD in the UK (with a
much better artwork than the US release) on the 15th of April, courtesy of
Second Sight.
The deceptive, and spoilerish trailer...
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